System Overview - Football Field Booking System
1. Executive Summary
Project Name: Football Field Booking System
Version: 1.0
Last Updated: January 2025
Status: Requirements Phase
Purpose
A comprehensive platform for booking football fields, managing facilities, processing payments, and coordinating between field owners and customers.
Target Users
- Customers: People who want to book football fields
- Field Owners: Businesses that own and manage football fields
- Administrators: System administrators
2. Business Context
Problem Statement
Current football field booking processes are:
- Manual and time-consuming
- Prone to double-booking errors
- Lack real-time availability information
- Have payment tracking issues
- Provide poor customer experience
Solution
A microservices-based platform that provides:
- Real-time field availability
- Automated booking management
- Conflict prevention
- Integrated payment processing
- Multi-channel notifications
- Analytics and reporting
Success Metrics
- Booking Conversion Rate: > 60%
- Double Booking Rate: < 0.1%
- Payment Success Rate: > 95%
- System Uptime: > 99.5%
- Response Time: < 200ms (p95)
- User Satisfaction: > 4.0/5.0
3. System Scope
In Scope
✅ User registration and authentication
✅ Field catalog management
✅ Real-time availability checking
✅ Booking creation and management
✅ Payment processing (Stripe, VNPay)
✅ Email and SMS notifications
✅ Search and filtering
✅ Basic analytics
✅ Admin dashboard
Out of Scope (Phase 2+)
❌ Mobile applications (native iOS/Android)
❌ AI-powered recommendations
❌ Loyalty programs
❌ Social features (reviews, ratings)
❌ In-app chat
❌ Advanced analytics (ML-based)
❌ Multi-language support
4. Stakeholders
| Role | Responsibilities | Priority |
|---|---|---|
| Product Owner | Define features, prioritize backlog | High |
| Tech Lead | Architecture decisions, technical direction | High |
| Backend Developers | Implement services, APIs, business logic | High |
| DevOps Engineer | Infrastructure, CI/CD, monitoring | High |
| QA Engineers | Testing, quality assurance | Medium |
| Field Owners | Provide field information, manage bookings | High |
| Customers | Book fields, make payments | High |
5. System Architecture Overview
Architecture Style
Microservices Architecture with event-driven communication
Key Services
- API Gateway - Entry point, authentication, routing
- User Service - User management, profiles
- Field Service - Field catalog, availability
- Booking Service - Booking management, conflicts
- Payment Service - Payment processing, webhooks
- Notification Service - Email, SMS notifications
Technology Stack
Backend:
- NestJS (Node.js)
- TypeScript
- Golang (for CPU-intensive tasks)
Databases:
- PostgreSQL (User, Field, Booking, Payment)
- MongoDB (Logs, Analytics)
- Redis (Cache, Locks, Queues)
Message Queue:
- Kafka (Inter-service events)
- BullMQ (Job queues)
Authentication:
- Keycloak (Identity & Access Management)
Observability:
- Signoz (Tracing, Metrics, Logs)
Infrastructure:
- Docker & Docker Compose (Development)
- Kubernetes (Production)
- Nginx (Load Balancing)
6. High-Level Requirements Summary
Functional Requirements (30 items)
- User Management (6)
- Field Management (5)
- Booking Management (8)
- Payment Processing (5)
- Notifications (3)
- Search & Discovery (3)
Non-Functional Requirements (25 items)
- Performance (5)
- Scalability (5)
- Security (5)
- Reliability (5)
- Maintainability (5)
API Requirements (45+ endpoints)
Database Requirements (15+ tables)
Security Requirements (10+ controls)
7. Assumptions & Constraints
Assumptions
- Users have stable internet connection
- Payment gateways (Stripe, VNPay) are available
- Field owners provide accurate information
- Bookings are made at least 1 hour in advance
- Each booking is between 1-8 hours
Constraints
- Budget: Limited to open-source technologies
- Timeline: Phase 1 completion in 3 months
- Team: 3-4 developers
- Infrastructure: Cloud-based (AWS/GCP/Azure)
- Compliance: Must follow local payment regulations
Dependencies
- Keycloak for authentication
- Stripe/VNPay for payments
- SMTP provider for emails
- SMS gateway for notifications
8. Glossary
| Term | Definition |
|---|---|
| Field | A football playing area available for booking |
| Time Slot | A specific date and time period for a field |
| Booking | A reservation of a field for a specific time slot |
| Double Booking | Two overlapping bookings for the same field |
| Conflict Detection | System to prevent double bookings |
| Saga Pattern | Distributed transaction pattern |
| Event Sourcing | Storing state changes as events |
| Distributed Lock | Redis-based lock to prevent race conditions |
| P0/P1/P2 | Priority levels (0=Critical, 1=High, 2=Medium) |
9. System Context Diagram
┌─────────────────────────────────────────────────────────────┐
│ EXTERNAL SYSTEMS │
├─────────────────────────────────────────────────────────────┤
│ Keycloak │ Stripe │ VNPay │ SMTP │ SMS Gateway │
└─────────────────────────────────────────────────────────────┘
↓
┌─────────────────────────────────────────────────────────────┐
│ FOOTBALL BOOKING SYSTEM │
│ │
│ [API Gateway] → [User Svc] → [Field Svc] → [Booking Svc] │
│ ↓ ↓ ↓ │
│ [Payment Svc] ← [Notification Svc] │
│ │
│ Message Bus: Kafka │
│ Cache/Locks: Redis │
│ Databases: PostgreSQL, MongoDB │
└─────────────────────────────────────────────────────────────┘
↓
┌─────────────────────────────────────────────────────────────┐
│ USERS │
├─────────────────────────────────────────────────────────────┤
│ Customers │ Field Owners │ Admins │
└─────────────────────────────────────────────────────────────┘
10. Related Documents
- Functional Requirements
- Non-Functional Requirements
- API Specifications
- Database Schema
- System Design
- Security Requirements
- Deployment Requirements
- Implementation Roadmap
- Master Checklist
11. Key Technical Decisions
Why Microservices?
- Scalability: Scale services independently based on load
- Technology flexibility: Use different tech stacks per service
- Team autonomy: Teams can work independently
- Fault isolation: One service failure doesn't crash entire system
- Deployment flexibility: Deploy services independently
Why Keycloak?
- Centralized authentication: Single source of truth
- SSO support: Single sign-on across services
- OAuth/OIDC: Industry standard protocols
- Social login: Google, Facebook integration
- Admin UI: Built-in user management
Why Kafka?
- Event sourcing: Replay events for debugging
- High throughput: Handle millions of events
- Decoupling: Services don't need to know about each other
- Scalability: Add consumers without affecting producers
- Durability: Events are persisted
Why Redis?
- Distributed locks: Prevent double booking
- Caching: Fast data access
- Session storage: User sessions
- Job queues: BullMQ for async tasks
- Rate limiting: API throttling
Why PostgreSQL + MongoDB?
- PostgreSQL: ACID transactions for critical data
- MongoDB: Flexible schema for logs and analytics
- Best of both worlds: Use right tool for right job
12. Risk Management
Technical Risks
- Distributed Lock Failures
- Impact: Double bookings
- Mitigation: Redis cluster, fallback to DB locks
-
Probability: Low
-
Payment Gateway Downtime
- Impact: Lost revenue
- Mitigation: Multiple gateways, queue retry
-
Probability: Medium
-
Database Performance
- Impact: Slow response times
- Mitigation: Indexing, caching, read replicas
- Probability: Medium
Business Risks
- Low Adoption Rate
- Impact: Project failure
- Mitigation: User testing, marketing
-
Probability: Medium
-
Competitor Launch
- Impact: Market share loss
- Mitigation: Fast MVP, unique features
- Probability: High
13. Success Criteria
MVP Success (3 months)
- [ ] 100+ registered users
- [ ] 50+ listed fields
- [ ] 500+ bookings completed
- [ ] < 1% double booking rate
- [ ] > 95% payment success rate
- [ ] > 99% system uptime
- [ ] < 500ms API response time (p95)
Phase 2 Success (6 months)
- [ ] 1,000+ registered users
- [ ] 200+ listed fields
- [ ] 5,000+ bookings completed
- [ ] Mobile app launched
- [ ] Review system implemented
- [ ] Advanced analytics available
14. Approval
| Role | Name | Signature | Date |
|---|---|---|---|
| Product Owner | |||
| Tech Lead | |||
| Stakeholder |
Document Control:
- Version: 1.0
- Last Updated: 2025-01-13
- Next Review: 2025-02-13
- Owner: Tech Lead